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Sniper Elite Vs Sniper Elite V2
sniper elite vs sniper elite v2


















sniper elite vs sniper elite v2

The story plays out in nicely acted voice-overs and perfunctory cutscenes, providing a decent backdrop for your missions. Naturally, things don't go as planned and you have to improvise. You're an American sniper sent in to stop the Russians from scooping up Nazi scientists. You must aid key scientists keen to defect to the US, and terminate those who stand in your way.Now Playing: Sniper Elite V2 Video ReviewLike its predecessor, Sniper Elite V2 is set during the closing days of WWII. Your mission is to prevent Nazi V2 rocket technology falling into the hands of the Red Army. If you downloaded it but havent yet given it a go, here are some reasons why you might consider doing so.You are elite sniper Karl Fairburne, parachuted into Berlin amidst the Germans’ final stand.

You can carry a rifle, a submachine gun, and a sidearm, and though you unlock new weapons as you progress, the differences are slight. You are behind enemy lines, and your only allies are the weapons and munitions you carry with you. Unsurprisingly, PC players get a much-better-looking version of ruined Berlin, enjoying crisp details and lovely skies while Xbox 360 owners deal with softer, more muted visuals.The beginning of each mission starts out stealthily.

You can often make good progress with sneaky melee kills, silenced pistol shots, and timed rifle reports that are masked by the noise of exploding bombs or tolling bells. Crouch-walking everywhere gets tiresome, but loud footsteps attract hostile attention, and even one enemy in close quarters can spell doom for the fragile sniper. Trip wires, land mines, dynamite, and grenades all blow up in different ways, and having enough firepower to set an extra trap or take out a cluster of advancing enemies can be a big help.But before you start blowing things up, it behooves you to remain quiet as long as possible.

If your aim is true, you are rewarded with one of the many gruesome and gratifying camera shots that Sniper Elite V2 lovingly serves up. You can hone your targeting by slowly exhaling, which slows time and zooms in slightly. Shots to heads and torsos usually kill or incapacitate your foes.

Their erratic advances can make it tougher to hit them, but just because they are moving doesn't mean they are moving smartly. They close in on your position and pepper you with gunfire. These are brutal and gratuitous (perhaps too much so, for some), but even after hours of sniping, they never get old.Once your enemies have a bead on you, things get trickier. The more dramatic moments offer an X-ray view of the bullet smashing through bones and tearing through organs in grisly slow motion. Sometimes you just watch the bullet enter and exit the body, leaving a blooming exit wound behind.

You can easily take a hit from a sniper, use the visual assists to locate him, get him in your sights, and take him out long before he can kill you. And when vehicles roll in with big, shiny red caps on their gas tanks, you'd be forgiven for wondering if wobbly yellow ducks are far behind.This feeling is exacerbated on normal difficulty. When a fresh crop of foes spawns and populates improbable places in the area you just finished clearing, it feels like someone has simply reset the gallery for the next round. This is when Sniper Elite V2 veers away from feeling like a proper sniping game and starts to feel more like a flawed shooting gallery.Like shooting fish in a barrel (that also shoot back and might kill you).A mounted machine gun is a powerful weapon, but seeing enemies nonchalantly man these emplacements despite the mountain of bodies nearby brings the AI shortcomings into stark relief.

With aim assists and enemy tagging off, this difficulty makes careful planning a must and successful shots that much sweeter.The campaign is lengthy, clocking in at over 10 hours long, and it can be played cooperatively online. Even a foot soldier with a submachine gun can be deadly from a distance. If you aren't able to acquire an enemy sniper, calculate bullet drop, compensate for wind, and fire quickly, an enemy sniper will take you out. Hard difficulty swings the balance back the other way.

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